Gimmick archetype breakdown: All Around aka Strong Style
May 5, 2020 11:15:35 GMT -5
Bonnie Blue and Alex Richards like this
Post by Odin Balfore on May 5, 2020 11:15:35 GMT -5
Gimmick: The All arounder
*Summary*
The all arounder is the bread and butter gimmick. Todays its commonly known as strong style. Its funny because this is a strong gimmick. Don't be fooled by it at first glance. Its a character of great fundamental skill with strikes and grapples. It lends itself greatly to all levels of skill and experience and is a great place to start.
The all arounder is found in all tiers of the ecosystem and can thrive in all of them. It takes low creativity and low writing skill but the depth of the character rises as skill increases. The All arounder may be new friendly but it is not exclusive nor does it indicate a lack of skill.
The gimmick exists as a jump point for new handlers and a redeux for vets. Very gungho, eager, skilled and resilient. the all arounder fits all situations and tackles them with pride
The all arounder is robust in the lack it is all pros with little to no cons. You can survive a loss or bad booking with the all arounder almost to where its a silly concept. The All arounder has great resistance to burnout as directions and branching paths can be chosen. The only downside would be stagnation. To stay a bland all arounder will not get one up the card and onto better things. It may be tempting to stay as an all arounder for the buffs but its limiting where the character will land. Jack of all trades and master of none.
* Survival *
Loss: high
Booking: high
Burnout: med
Longevity: med
survival rating: 4 of 5
Pros: resistance to loss, booking and burnout. Low skill thresholds across the board.
Cons: no 1 specific mastery of gimmick. Pure all arounders are limited in tier level scope.
tier placement: ALL
Fed utility: you are a grounding point for every division and should be a measuring stick for it. you promote hardwork and determination. Its about paying dues, doing things right and being proud of it. never back down
*Breakdown*
Ease of use: 5 of 5
Easiest to get into. Best for greenhorns. Great for returning pros and vets. The all arounder can help launch careers and make for memorable moments
Creativity level: low
Persistence is the only needed attribute. Creativity is not needed for the upkeep of the character
Experience level: ALL
All levels will find success with this gimmick
Writing skill: low
If you have low writing skill, that's OK. the All around will make up for it and is very forgiving. A strong writing skill will only make this gimmick rock solid
Overall recommendation: 5 of 5
Get in there and do it. Branch your paths, forge an identity. Transition to other gimmicks, if you don’t like them, you’re still an all arounder. Greenhorns, learn the ropes, pros have fun and vets get a little challenge. Its a gimmick that grows and never stops giving it 100%and neither should you
*Summary*
The all arounder is the bread and butter gimmick. Todays its commonly known as strong style. Its funny because this is a strong gimmick. Don't be fooled by it at first glance. Its a character of great fundamental skill with strikes and grapples. It lends itself greatly to all levels of skill and experience and is a great place to start.
The all arounder is found in all tiers of the ecosystem and can thrive in all of them. It takes low creativity and low writing skill but the depth of the character rises as skill increases. The All arounder may be new friendly but it is not exclusive nor does it indicate a lack of skill.
The gimmick exists as a jump point for new handlers and a redeux for vets. Very gungho, eager, skilled and resilient. the all arounder fits all situations and tackles them with pride
The all arounder is robust in the lack it is all pros with little to no cons. You can survive a loss or bad booking with the all arounder almost to where its a silly concept. The All arounder has great resistance to burnout as directions and branching paths can be chosen. The only downside would be stagnation. To stay a bland all arounder will not get one up the card and onto better things. It may be tempting to stay as an all arounder for the buffs but its limiting where the character will land. Jack of all trades and master of none.
* Survival *
Loss: high
Booking: high
Burnout: med
Longevity: med
survival rating: 4 of 5
Pros: resistance to loss, booking and burnout. Low skill thresholds across the board.
Cons: no 1 specific mastery of gimmick. Pure all arounders are limited in tier level scope.
tier placement: ALL
Fed utility: you are a grounding point for every division and should be a measuring stick for it. you promote hardwork and determination. Its about paying dues, doing things right and being proud of it. never back down
*Breakdown*
Ease of use: 5 of 5
Easiest to get into. Best for greenhorns. Great for returning pros and vets. The all arounder can help launch careers and make for memorable moments
Creativity level: low
Persistence is the only needed attribute. Creativity is not needed for the upkeep of the character
Experience level: ALL
All levels will find success with this gimmick
Writing skill: low
If you have low writing skill, that's OK. the All around will make up for it and is very forgiving. A strong writing skill will only make this gimmick rock solid
Overall recommendation: 5 of 5
Get in there and do it. Branch your paths, forge an identity. Transition to other gimmicks, if you don’t like them, you’re still an all arounder. Greenhorns, learn the ropes, pros have fun and vets get a little challenge. Its a gimmick that grows and never stops giving it 100%and neither should you